Puerts: Bridging the Gap between JavaScript/TypeScript and Unity/Unreal
A public source GitHub repo titled 'Puerts' developed by Tencent, aims to introduce groundbreaking technology blending the versatility of JavaScript and TypeScript languages with the immersive digital spaces created by Unity and Unreal engines.
Proudly showcasing its boundless potential, Puerts has emerged as a significant project in bridging the gap between game development and web technology, making it particularly relevant in a world where digital versatility is becoming increasingly important.
Project Overview:
Puerts serves to unify two seemingly disparate areas of technology: web development and game development. Its main objective is to enable JavaScript or TypeScript to be used seamlessly alongside popular gaming engines Unity and Unreal. By achieving this, Puerts endeavor to create a streamlined development process, making dynamic game designing more efficient and accessible.
Specifically, Puerts addresses the lack of cross-compatibility between the two technologies, thereby not only expanding their potential application but also providing a solution to a niche issue that developers often encounter. The project mainly caters to game developers and web developers seeking to diversify their programming capacities.
Project Features:
Notable features of the Puerts project include bidirectional JavaScript or TypeScript to C# and UE4 binding; support for .NET native DLL; and easy integration with Node.js modules. By enabling this integration, developers can enhance their games or applications using the extensive features of web technology.
Imagine being able to infuse a gaming world created in Unity or Unreal with the vast capabilities of JavaScript or TypeScript – the result is a digital experience like no other. Working across three-dimensional interactive spaces using web technology opens for myriad possibilities, from interactive website games to full-fledged gaming experiences.
Technology Stack:
At the core of the Puerts project is JavaScript and TypeScript, highly popular scripting languages known for their versatility and widespread use in web development. In sync with this, the project incorporates Unity and Unreal engines, leading technologies in producing stunning visual gaming experiences.
This combination of technologies was chosen to merge the best of both environments - the dynamic capabilities of JavaScript/TypeScript and the high-quality visual rendering provided by the Unity and Unreal engines. Mentionable tools applied within the project include Node.js, supporting the backend functionality.
Project Structure and Architecture:
Puerts is structured uniformly, representing the bonding between the two technology domains. It consists of various modules and components interacting together to provide a unified working environment. JavaScript/TypeScript and Unity/Unreal Engine interact via efficient bindings and interfaces, enabling smooth cross-communication between the two.
The project employs a unique 'bidirectional binding' design pattern allowing the flow of functionalities between the languages and game engines.