UEGitPlugin: An innovative approach for seamless integration of Git in Unreal Engine

Created by Sébastien Rombauts, the UEGitPlugin is an open-source project on GitHub aimed at offering seamless integration of Git, a widely used version control system, into the Unreal Engine, a popular platform for game development and creation of real-time 3D content.

This ambitious project holds great significance as it paves the way for streamlining the process of game development and bridging the gap between software development and game development by incorporating version control system, Git, into Unreal Engine.

Project Overview:



The primary goal of the UEGitPlugin project is to simplify day-to-day tasks of game developers and designers by allowing them to use the popular source control tool Git directly within Unreal Editor. This plug-and-play solution aims to address the challenges faced by game developers in managing and tracking version histories of 3D modeling projects. The target audience includes not only professional game developers but also beginners and hobbyists interested in creating a game in Unreal Engine.

Project Features:



This project brings the entire Git functionality into the Unreal Engine. From managing commits, branches, and remote repositories to retrieving logs and detecting file move, UEGitPlugin incorporates a comprehensive range of Git features. The plugin also supports large files via Git LFS, providing an effective solution to handle the size and volume of game assets, which are usually on the heavier side.

Moreover, the plugin has a user-friendly interface that displays the current state of the repositories and other essential details right in the Unreal Editor. By having this plugin, developers can focus more on the core development tasks rather than juggling between different tools to manage their projects.

Technology Stack:



The UEGitPlugin is developed primarily in C++, a common language in game development, ensuring proficiency and direct compatibility with Unreal Engine. Git, a well-adopted tool in the world of software development, has been meticulously integrated into this plugin, providing an efficient solution for version control in game development.

Project Structure and Architecture:



The overall architecture of this plugin is simple and easy-to-use. It comprises different modules for managing repositories, branches, commits, and logs. These modules work together to provide full-fledged Git functionality within Unreal Editor. By leveraging the native C++ language of Unreal Engine, this architecture ensures a smooth and seamless experience for the users.

Contribution Guidelines:




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